It was a busy first day at the NASSCOM Game Developer Conference, and proceedings began with NASSCOM Gaming Forum chair Rajesh Rao announcing that for the first time, the conference had crossed the 1,000 attendees mark.
While one of the most anticipated sessions of the day – the Global Indie Freedom panel discussion, was pushed back to day two due to time constraints, it was a packed agenda from start to finish.
Proceedings began with Sledgehammer Games vice president Glen Schofield delivering his keynote speech that revolved around the state of the industry as well as on the importance of focussing on quality in game development. We also caught up with Schofield shortly after for a short, but insightful interview.
Following that was the State of the Industry panel discussion featuring some of the top players within the Indian game development fraternity.
L-R: Rajat Ojha, Shailesh Prabhu, Manish Agarwal, Rajiv Rao, Vishal Gondal and Manvendra Shukul
The second keynote speech of the day was by industry legend and founder of EA and Digital Chocolate Trip Hawkins, who looked forward at the next big shift in the gaming industry.
Day 1 was also the culmination of the three-day Build Your Own Game development sprint, where a jury of top game developers played each of the shortlisted games to arrive at the overall winner.
BYOG jury member Krishna Israney with one of the finalists
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